Marketing

Marketing Key Concepts

Theory

  • Planned Obsolescence - creating products with limited lifespan
  • Loss Leader - Sell a product at a cheaper price to get customers to buy other expensive products
  • Vendor Lock-in - making it challenging to switch between vendors
  • Anchoring - showing the price before the sale and after.
  • Rebranding - Creating new identity
  • Forced free trial - free limited trial
  • Point of Sale Display - Promotional product at check out counters
  • Decoy effect - asymmetrically dominated decoy. pricing: Small: $10, Median: $20, Large: $50
  • Slow music - feel less rushed and spend more time in store
  • Razor and blades - selling one product at low price to boost sales of complementary goods
  • Seeding Trial - marketing to specific customers to create word of mouth defusion. Free products for Celebrities
  • Blind taste tests - “Pepsi Challenges”
  • Subliminal Advertising - Using subliminal messages to boost product sales
  • Hidden Advertising - A actor using the same brand to cut his beard
  • Stealth Marketing - Subtly introducing a product to comsumers without them realising
  • Ambush Marketing - where a brand assiociate themselves with an event without paying for sponsorship
  • Foot-in-the-door Technique - Getting someone to do bigger request by asking for smaller requests
  • Behavioural Targeting - Using the consumers data to match ad with their interest
  • Call to Action - A specific prompt to invoke a immediate response
  • Book Signing - Boosting book value
  • Health food positioning - makes customer less guilty about buying less healthy foods
  • Channel Stuffing - forcing a product through distribution channel to inflate sales for short term gains
  • Chemical-Free Marketing - Fake Natural ingredients
  • On-Hold Messaging - marketing to customers waiting on hold
  • Doorbuster Deals - Early limited supply offer
  • Home Staging - Prepairing a home for sale by enhancing its appearance
  • Introductory Rate - Low rate of payment which expires in time and defaults to original amount
  • Unique Selling Proposition - Informing customers of products advantage
  • Tie-In work - Creating product based on existing work eg. movie march
  • Wait marketing - Posters in buses
  • Not Sold in Stores - Goods advertised directly from the supplier
  • Flyposting - guerrilla tactic with poster on building and side walks
  • Word-of-Month Marketing - Incouraging existing customers to get new customers with benefits
  • Free Lunch - Promote a new product with free samples
  • Military Grade - A term for boosting credibility by claiming its used in the military
  • Essential in the back - Strategic placement of essential products in the back to get customers to move through the store
  • Advertising Slogans - short phrases - get attention
  • Annoyance factor - measured ad irritation so customers remember the ad
  • Attack Ad - political ads targeting opponent
  • Celebrity Branding - Using a celebrity reputation to promote a product
  • Cereal Box Prize - Promotion item in product to promote it to kids
  • Consumer-Generated Advertising - Sponsored content by customers
  • Co-promotion - Multiple company use a combined marketing strategy
  • Continuity Marketing - Goods or Services continue indefinitely improving customer retention
  • Cross Merchandising - Grouping complementary product together ex. burger and coke
  • Data Onboarding - Onboarding offline data to cloud for marketing
  • Direct Marketing - Targeting marketing to specific customers
  • Drip Marketing - A serious of marketing created based on customer behaviour
  • Fear, Uncertainty and Doubt - Using fear or false information to boost sales
  • Earned Media - 3rd party content boosting product ex. reviews
  • Google Bombing - Causing a website to rank higher in google
  • Mojave Experiment - Rebranding
  • Merchandising - Creating Merchandise
  • SEO - Improving a website visibility by using long titles
  • Predictive Buying - Predicting Customer behaviour
  • Shockvertising - Creating shocking content to get customer attention

Game theory

  • Prisoner’s Dilemma
    • Dominant Strategy - best strategy regradless of the other players decision

Group psychology

  • Peak and Ending bias

Platforms

Facebook

  • Reels - 90 sec video, everyone
  • Story - 15 sec video, followers

Instagram

Casestudy

Laser

Drone

Palli

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